Graveyard synergies are still present for some black-based commanders, moreso than lifegain, so I kept black's graveyard suite around instead of its lifegain subtheme. I expect I'll be making lots of other swaps this year based on new sets, and I might need to revise one of the archetypesbut I don't anticipate making this many changes all at once till 2023. I have quite a few more changes. A 5-card suite of removal for each color (25 cards) plus a cycle of multicolor removal (10 cards) gets the cube to a minimum of 10% (35 out of 360 cards). If nothing happens, download Xcode and try again. 37 11 19 8 12 12 1 11 19 8 12 12 1 Although this cube has kept creature counts at about the right level, they are not present in the normal proportions in each color. Finally, I exchanged the bond lands for another cycle of hybrid cards. Here's an introduction to Cockatrice, for everyone who's interested to play Duel Commander or any other format online - enjoy it! Use the radio buttons below to download your favourite preconstructed deck in the .cod format and start playing with the new Adventures in the Forgotten Realms commander precons right away using Cockatrice. Manifold Insights is going if I think I need more draw. I was never super happy with Narset Transcended previously, but I've come to the conclusion I need more draw. Published Aug 10, 2022 The freedom that Cockatrice, an open-source tabletop card game simulator, provides MTG players makes it a popular option for playing online. Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. For this round, I figured I'd have four new players, all focused on the following approaches: All of these decks are a little forced, filling gaps with generally useful cards that don't necessarily have anything to do with their theme. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. A couple of these are leftover from sets earlier in 2021, but for the most part we're just bringing in fun new cards from Adventures in the Forgotten Realms. Preconstructed Decks. However, my confidence that the set is balanced has been shaken. Privacy statement | Modules include: These "uncommons" are meant to be spread out across a couple sessions without duplication. Finally, the tribal themes I've been pushing have rarely come together. Those percentages are not that surprising and confirm my guess that I don't need to worry about creatures as much. Thran Turbine --> Jeweled Lotus: Thran Turbine's usage was extremely narrow and in fact arose mostly as a combo piece, which I'm now trying to avoid. Portions of the materials used are property of Wizards of the Coast. Baleful Strix mtg 1. The overall intent is to create a structure by which modules I used to swap in/out en masse (e.g., the "combo" module being all in or completely out of the cube) are mixed together in a rarity structure that increases variety without undermining the foundational structure of the cube. Contributions Another project by Asthner, who made the original thread this project was based on. Meanwhile, the number of commanders that care about the graveyard has gradually diminished, so, even if you have all the right cards, you're less likely to find a commander that'll work for you. Also considering Treasure Cruise now that I'm trying PW Narset. At long last, we're at the point where this cube is just getting a regular old update based on a relatively new set. You can use Morophon, the Boundless for any tribe you want. sansailes 4 yr. ago I just keep it maindeck and "Look at Library" and drag it out. We use necessary cookies to allow our site to function correctly and collect anonymous session data. Voltron decks went from being ever-present to nearly extinct. I have updated the cube's structure to allow for "uncommon" and "rare" modules, which should last three players two and four sessions, respectively. Feel free to fire up a draft or play this cube however you want. One minute game guide - Cockatrice/Cockatrice Wiki Speeding up the game To speed up the game, you'll find convenient using some key combinations: Ctrl l = Set your life total Ctrl s = Shuffle your Library Ctrl m = Draw your initial hand / Mulligan Ctrl e = Draw # Cards Ctrl Shift m = Mill # Cards Crtl d = Draw a card Unfortunately, despite having enough cards to make a control deck work, there was only one wheel effect in this pool, so Nekusar is unlikely to go off the way you want him to. In addition to that swap, I'm making a few other tweaks to stick to the "collection singleton" rule. Except for testing new precons, in our playgroup were only allowed to play with the cards we own in paper. Feeds | Despite all the busted rares, Crimson Vow is bringing only a handful of changes to the cubethough there are a lot more changes on the horizon after this! Aristocrats (WBG --> RWB): We've yet to see a genuine "aristocrats" deck that includes green, but red has dabbled in it despite not having a full suite of support. Also Considering Mystic Confluence because of the versatility. DMCA requests | Privacy statement | It is usually not hard to happen up on the other 3% strewn about the other suites. There weren't enough auras in the set for that theme to ever come together, but there are plenty of enchantments. 5 Reply Wakewalking 9 yr. ago Cockatrice is an open sourced platform for gaming that you can use to play magic online with other players. These files will work in Cockatrice and probably other programs too. In fact, I'm considering adding 90 cards to the "sideboard," which I'd add in whenever we have an extra player. Like the 8x8 method for deckbuilding, this time-tested approach simplifies the process of cube construction, breaking it down into easily manageable chunks. Perhaps going to 60-card decks, imminently doable with just three players, will be enough to put another couple turns onto the clock. This approach worked out well enough, but it put me in the position of being a kingmaker in the first game, as I could easily dispatch one player but would lose to the other. I had included a number of "build-around" artifacts that were not really getting used. "Stealth Mode": Every commander on the list for this player has blue, so I started there. Necessary cookies can be opted out through your browser settings. More changes are forthcoming. Some commanders moved out of the "high power" tier. 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Elderhall";s:22:"field_card_image_front";a:0:{}}s:4:"type";s:4:"land";s:10:"deck_count";s:1:"1";}}. Cross-referencing the list of high power commanders with the most popular EDH themes presented led to the following archetypes. As such, the cube is not in need of major changes, but there is some streamlining that needs to happen, especially as some effects essential to the cube get upshifted and are therefore less prevalent than they should be (e.g., mass removal). This site 2022 TappedOut.net, LLC I suppose it should be no surprise that the newest commander-focused set brings with it quite a few changes, but the first Commander Legends didn't have that many changes, so consider me pleasantly surprised by this batch! Help | Lesson #1 for cube designers is to make sure your format has enough creatures, typically at least half the cards in every color but blue. Voltron (RWB --> WBG): A number of the most compelling voltron commanders are in green, but until now I have not had any explicit support for this archetype in green. At "common," I provide a creature and a spell for each color pair, emphasizing the archetypes the cube is trying to support. Cockatrice is an open-source, multiplayer platform for playing tabletop card games like Magic the Gathering over a network. Pools feel like they have more variety, in part because there are just more cards in the mix but also because some of the old staples are showing up less frequently. I guess we could have done a house rule, but it felt too unusual to me so I did not propose it. Each player builds a 60-card deck from that pool. Learn more. Please add some cards to the deck to see card suggestions. Cockatrice is an open-source, multiplayer platform for playing tabletop card games over a network such as Magic the Gathering. At the same time, this cube is going to be different from the start due to the additional layer of choosing a commander, each of which can take a deck in a slightly different direction. Place this prog in the customsets folder of cockatrice, run it, and follow the simple on-screen instructions. Without any fliers or remaining removal, Karador had to take 6 from the dragon and then another 6 from creatures getting destroyed. I've recently undone those swaps, as a lot of those hybrid cards were not seeing play due. He woke up on the beach with an intelligence of 18 and warlock powers. I originally went with wheels to support Nekusar and Xyris, and it's been fun to see those two built a couple times. Meanwhile, Nekusar went from nothing to archenemy. What is the best legend?, are you ready for Elder Dragon Highlander?. There was a lot of ebb and flow to who seemed to be in the lead, with Queen Marchesa getting in some early hits but then being superseded by Tayam's superior board presence. In the past, I have found 3-color archetypes to be the most flexible and dynamic for limited designs, as long as each color pair within that shard/wedge has a somewhat different take on the theme. There are three types of linear decks you can try with this cube. 3rd Edition: Cockatrice Add To Wishlist Restock Notice Gatherer & Rulings NM EX VG G 5 available $1.60 Add to Cart Sell your Cockatrice Other Versions Show All Versions Customers who purchased 3rd Edition: Cockatrice also bought. Use SHIFT + ENTER to add 4 cards at once or press ALT + ENTER and to add to your sideboard. Competitive EDH Decklist Database. Playing Commander, but not building decks, Playing a deck with a clear theme that does not require a understanding of an internal "engine", Trying to get monocolor decks to work in EDH, Filling the board with tokens you can sacrifice for value, Stocking your graveyard with tons of creatures you'll reanimate at will, Building a recursion engine that constantly recycles the same game-altering combo, Blinking/flickering things repeatedly to recur ETB effects, Causing direct damage that your opponents can't stop, Forcing players to attack in a specific way, Messing with blockers after they're declared, Preventing all combat damage from happening to you, Doling out favors or setting up a "pillow fort" so nobody wants to attack you, Having a hand filled with answers that you use to keep anyone from getting too far ahead, Winning the long game after you've milled yourself into a Laboratory Maniac or some other unusual but hard earned win condition, Playing a deck with all the best cards you have, even if they don't synergize with each other or your commander, Figuring out the puzzle of a sealed pool and playing the best deck possible, regardless of the commander at the helm, Building around an unusual synergy you found in your pool that is not necessarily tied to a specific commander, Spending more time picking your favorite cards from your pool than on sifting through a list of 400+ commanders, Playing a deck that relies on a primary theme but has a twist, Playing commanders with narrow or counter-intuitive abilities, Figuring out whether the following commanders work with the cards in this cube. 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